▶ World of Warcraft – Arcane PvP/ Hpally PvP & PvE- Samuel +TGN.TV
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Lag Manipulation Program, Seem Invincible to the enemy (Burning legion gold)
1. Introduction.
Netlimiter is a tool designed to control your upload / download rate on a specific process (a lot of !@#$%^&* use it to limit their upload on eMule and other P2P client). With it, you will be able to cheat your ping on WoW.
2. Installation.
2.1 Get the program here: http://www.netlimiter.com/download/nl_209_pro.exe
2.2 Install it, and reboot if needed.
2.3 Launch Netlimiter and then launch world of warcraft. Configure Netlimiter to show the rate in Ko/s
2.4 Set WoW video to windowed (you will be able to switch to netlimiter fast, usefull for PvP).
2.5 When you want to get the lag compensation, just check the upload slot to 0.10 ko/s onto the processe WoW.exe.
Don’t block your upload rate up to 2 minutes or else you will be disconnected.
3. Examples
3.1 Warsong PvP
You are a rogue close to the ennemy flag, with sprint available. You take the flag, you enable your sprint, you enable the block of your upload rate to 0.10 and you start running to your base. You will fastely realise that your sprint
!@#$%^&* is blocked to 0 seconds, so you continue to run fast during 2 minutes, instead of 15 seconds.
The other people will see this like a big lag.
They will see you in a place, then 100 m later, that’s why it’s hard to be detected.
THIS WORK WITH ALL BUFF, that’s means, Potions, Buff, Debuff, etc…
3.1 Infiltration stormwind, Orgrimmar, Ironforge.. whatever.
Even if you are a low level (even level 5 !) you will be able to enter a big enemy city easily. Just get your sprint available if you are a rogue, or a potion of speed if you’re not.
For stormwind example : Stay into the Elwyn forest (position yourself to don’t get the PNJ 62+ visible). Enable your sprint -> Netlimit block 0.10 and start running on stormwind. You will realise again that your sprint will not vanish and better : there is nobody inside stormwind ! ( No PNJ, no player s) … unless you re-active the upload as normal then you will suddently see a lot of players and even PNJ attacking you, but the exploit is there. i prefere die 1 time, and get into the center of an ennemy city than 500 time trying to get in there.
That’s it.
The better is to try it and get in other way. You will quickly understand the advantage of this manipulation and the disadvantage.
Steal XP Items in instances (Burning legion gold)
Hi, im here to tell you guys the way i ninja 2 bosses in ZF before the group inside got mad and left. Thats right im not part of the dungeon group. this is a little time consuming, but id like it tried out on Higher level instances.
You must first be part of the instance group, then when your on the group, walk inside the instance you are going to and pull the whole ‘!@#$%^&* i gotta go thing’
after this log out
the group will mostly likely replace you
after you log out a screen pops up that says you have 59 secs til you are hearthed cuz you are not part of the groups instance, you actually have 39 secs to run thru the instance and log back out. The timer will restart, and you have more time, but it gets easy to run thru as the group you were previously with clears the way.
the only downside i have seen to this is if you want to ninja a boss they have to kill it within 39 secs, which i think was only possible for me in zf becuz of the 2 level 60s in the group, but i did happen to get rare mace from the bastalisk boss Ahnt’ sul i think it is. i think with this you can at least ninja some xp in higher level instances. But it worked for me, so now ill let you guys know.
The Recently Deceased Part 3 (Draenor gold)
Badlands, Dustwallow and Swamp of Sorrows
Started at level 41
Finished at level 43
With the remainder of my Stranglethorn Vale quests being in the mid 40′s, I decided to jump around a few other zones to start with. Badlands was my first choice, and if you haven’t been here yet, prepare for a run. For Horde, we have to make our way to Taren Mill, run through to Arathi Highlands and then into Wetlands. From there, you head towards the underpass that leads through to Loch Modan, and from there to the Badlands, being sure to bypass Thelsemar of course.
When you enter Badlands for the first time, you might as well make the run to the west side of the zone and get the Kargath flight path. There are three spots you can obtain quests here; Kargath obviously, Lotwil Veriatus who is out in the open along the north wall, and Valley of Fangs, which is in the middle of the zone between two cliffs.
To make life easier, these are items you might want to get your hands on before heading to Badlands. Check the auction house, ask in trade channel, bug a friend…
1 x Frost Oil
1 x Gyrochronatom
1 x Patterned Bronze Bracers
1 x Healing Potion (Not greater, superior ect.. just straight ‘Healing Potion’)
1 x Lesser Invisibility Potion
4 x Buzzard Wings (You can collect these in Badlands, however I had left overs from my time in Descolace)
To start with, I made my way around collecting quests, and as I had the above on me, could hand in three straight away!
[40] Barbecued Buzzard Wings
Objectives : Collect 4 Buzzard Wings
Rewards : Recipe: Barbecued Buzzard Wing
[37] Liquid Stone
Objectives : Bring a Healing Potion and a Lesser Invisibility Potion to Lucien Tosselwrench
Rewards : Recipe: Lesser Stoneshield Potion
[42] Stone is better than cloth
Objectives : Bring some Patterned Bronze Bracers to Lucien Tosselwrench
Rewards : +4 Stamina, +8 Intellect Cloth Bracers
The above are straight hand in quests, if you managed to collect the items before heading to Badlands, just hand in
[37] Coolant Heads Prevail
Objectives : Bring a Frost Oil to Lotwil Veriatus
Rewards : XP!
[37] Gyro…what?
Objectives : Bring a Gyrochronatom to Lotwil Veriatus
Rewards : XP!
[45] This is going to be hard
Objectives : Defeat the Fam’retor Guardian
Rewards : Nifty Stopwatch – Use: Increases run speed by 40% for 10 seconds.
The above three are one after the other, hand in the Frost Oil to get Gyro… what? Then hand in the Gyrochronatom to get the following steps, ‘This is going to be hard’. You bounce back and forth between Lotwil and Lucian (just behind him) and eventually Lotwil will summon a Fam’retor Guard. The guard is level 45, but I had no problems at all taking him at 41.
After you defeat the guard, loot the item and hand in for the stop watch. Once I handed in those and ensuring I had collected all the other quests, I decided to knock off some Rock Elementals first…
[37] Study of the Elements : Rock
Objectives : Find 10 Small Stone Shards
Rewards : XP!
The Elementals for these are right near Lotwil, you are looking for the Lesser Elementals at this stage. I got my 10 Small Stone Shards fairly quickly and even 4 of the Rock Elemental Shards for another quest.
[39] Study of the Elements : Rock
Objectives : Collect 3 Large Stone Slabs
Rewards : XP!
The second stage to this requires you to kill the Rock Elementals which are a level or two higher and found further down. If you look on your map, you should be able to see an alcove not far from Kargath, that is where you will find them.
[42] Study of the Elements : Rock
Objectives : Collect 5 Bracers of Rock Binding
Rewards : XP!
Since I was in the rock killing mood, I decided to knock off the last step which is in the South West corner of the zone. Once you find the Ogre’s, look for the Ogre cave. If you are facing the cave, to the left will be an alcove and you will find the Greater Rock Elementals there. They will drop the Bracers, and although previously I have had a really hard time getting these, I got 5 out of 6 mobs this time around!
[39] Badlands Reagent Run
Objectives : Collect 5 Buzzard Gizzards, 10 Crag Coyote Fangs, and 5 Rock Elemental Shards
Rewards : XP!
[39] Coyote Thieves
Objectives : Collect 30 Coyote Jawbones
Rewards : XP!
Both of these are usually done while running around the zone, specially if you are on foot. Cheetah’s, Vultures and Coyote’s are all over the place, and the rock shards I got doing the Elementals quests. Very easy.
[39] Indurium Flakes
Objectives : Collect 10 Indurium Flakes
Rewards : XP!
[43] Broken Alliance
Objectives : Kill Boss Tho’grun
Rewards : XP!
After handing in the Elemental quests, I made my way South till I hit Agmond’s End and the Troggs that will drop the Indurium Flakes. The drop rate varies on these and I would sometimes get one each mob, then nothing for 10. While I was fighting there, Tho’grun and his pack walked past so I decided to give it a go. If you pull Tho’Grun carefully, he comes with only the little ogre at the back, and as I had my Succubus out, he was mezzed. Tho’grun posed no issues for me at all, and afterwards I took down his buddy. Very easy.
After collecting all the Indurium flakes, I killed a few more Coyote’s for the Jaws and was done… apart from Uldaman quests, that’s Badlands for you! (Later on you will get more quests from here for BRD etc…)
Since I still had a couple of quests for Dustwallow, I decided to head back and complete them.
[40] Marg Speaks
Objectives : Retrieve the Jeweled Pendant
Rewards : XP!
This is the one that followed speaking to the Cauldron in Stranglethorn Vale. Very easy to get to the mobs, from Brackenwall I ran straight East and into the bay area there. There’s almost a path that even leads through the cliff edge which made it easy. The drop rate for this can vary, I got it in about half an hour of the Muchshells there, the ones that look like large Lobsters.
(( After you hand in the Pendant you are sent to Orgrimmar, to see Zor Lonetree, she is located just inside Thrall’s Fortress. You also get to choose between two rings as a final reward! ))
[45] Deadmire
Objectives : Retrieve Deadmire’s Tooth
Rewards : XP!
I had this one sitting in my log for a while now from Thunder Bluff. When I found my pendant, I got out of the bay on the South West side as close to Tabetha’s hut as possible. Deadmire wanders the waters not far from Tabetha so I just killed around for a bit waiting for him to wander past. Level 45, non elite very large croc… easy.
[43] Identifying the Brood
Objectives : Collect 15 Searing Tongues and 15 Searing Hearts
Rewards : +2 Stamina, +9 Spirit Cloak or Leather Gloves
This quest can be a little tricky, you need to head over to the south side of the zone, where all the dragons play. If you hug the zone wall around, you will pass Bloodfen Burrow and the raptors around it. Keep killing around and eventually you will start to see some whelplings.
The whelps themselves are easy, some cast but they are non elite and go down fairly fast. The tricky part though, is you don’t want to get too close to the waters around there as they are populated by Elite Crocodiles. To make it even more fun, there is multiple sets of Elite Patrols that wander in and around where you are killing.
The Patrols are sets of two Dragonking that do large laps of the area. They walk, so easy to move out of the way from, and you keep your camera moving around (even when fighting) you should be able to spot them coming. The whelps seem to have a fairly slow respawn rate, and that’s probably the main reason it took so long. Drop rate was pretty average.
Before I went to finish of Stranglethorn Vale, I decided to stop past Swamp of Sorrows as they have a couple of quests.
[40] Lack of Surplus
Objectives : Collect 8 Unprepared Sawtooth Flanks
Rewards : XP!
The Crocs you need for the flanks are not far out from Stonard, are in fact pretty much all around the zone. Drop rate was pretty good and I killed my way East towards the water. To hand this quest in and get the next stage, you need to see the little camp along the beach cliffs, not far from the south end.
[42] Lack of Surplus
Objectives : Collect 6 Sawtooth Snapper Claws
Rewards : XP!
[44] Fresh Meat
Objectives : Collect 10 Monstrous Crawler Legs
Rewards : Sellable loot and food
The second stage of the surplus quest requires claws from the crocs in the water (ocean). There you will also find the crabs you need.
[43] Threat from the Sea
Objectives : Kill 10 Marsh Murlocs, 10 Inkspewer’s, and 10 Flesheater’s
Rewards : XP!
After you have handed in the Croc claws, you get this step which requires you to kill Murlocs, yay! The Murlocs are right near you, on the beach. If you have trouble finding the Flesheaters, kill a little further up towards the North end.
[45] Continued Threat
Objectives : Kill 10 Marsh Inkspewers, 10 Flesheaters, and 10 Oracles
Rewards : XP!
For this step I decided to head to the cave that is along the south wall, not far in from the beach. That’s the most common place you will find the Oracle’s, and inside is also filled with the other two mobs you need.
Once I had done those, that was pretty much it. There are a couple of quests over the other side of the zone if you wanted to take a look, but they are a little lower so I didn’t bother. Onto STV!
Stranglethorn Vale and Tanaris
Started at level 43
Finished at level 45
With the final quests for Stranglethorn in my log, I decided to kill off some Naga first.
[43] Akiris by the Bundle
Objectives : Collect 10 Stalks of Akiris Reed
Rewards : +9 Spirit Cloth Belt which increases damage done by Fire spells and effects by up to 13
[44] Mok’thardin’s Enchantments
Objectives : Kill 10 Naga Explorers and gather 1 Holy Spring Water
Rewards : +5 Intellect, +8 Spirit Neck item
The above two can be done with the same mobs which makes it nice and easy. From Booty Bay I exited and turned left into where the Bloodsail’s are, over the little wooden bridge there and around. You will eventually see the Naga’s along the water’s edge. If you kill around to the opposite side, you will see it start to lead up into the mountains, kill your way up.
There’s three level’s of Naga’s here, top, middle and along the beach. If you follow the top level in, you will eventually see it turn into an enclosed area with Naga, a suspended bridge and a water fountain on the opposite side. That is where you get the Spring Water from, but be careful not to ‘jump in’ to get it as you might have fun getting out. You can stand just in front of it to loot the water.
Once you have your water start fighting your way back out. You should easily have the kill count for Explorer’s, and the reed drops off all mobs. I headed back to Booty Bay to hand in the Reeds, and on my way back out, turned right instead of left.
[44] Voodoo Dues
Objectives : Retrieve Maury’s Clubbed Foot, Jon-Jon’s Golden Spyglass, and Chucky’s Huge Ring
Rewards : XP!
[44] Zanzil’s Secret
Objectives : Collect 12 samples of Zanzil’s Mixture
Rewards : Sellable loot
When you follow the path north out of Booty Bay you will come across a ‘Ruins of Jubuwal’ just off to the right, that is where you will find Jon-Jon the Crow and Maury ‘Club Foot’ Wilkins. If you fight in from the first entrance you come across, you will see Jon-Jon standing around the camp fire. Pick off the outside mobs till you can access him, personally I pulled out to the main path for safety.
Once you have killed Jon-Jon, keep clearing into the ruins inside the ruins, that’s where Maury will be hiding. The first pull out of that mini ruins inside is always a two-some as far as I can tell. The mobs aren’t that hard to take solo or even two at a time. Both named aren’t elite.
Once you have cleared those two, head out to the main path again. Just beside the ruins (booty bay side), there is a path that will lead you down to the Ruins of Aboraz, and Chucky ‘Then Thumbs’. There are Elder Shadowmaw Panthers between the main path and the ruins, but I rode past mounted and didn’t agro any.
Chucky is standing on the left part of the ruins facing the water. If you are facing the ruins standing on the beach, he’s on the far right and comes with an extra friend. All the mobs can drop the Zanzil Mixture and I had no troubles collecting all 12.
[43+] Raptor Mastery
Objectives : Kill Tethis
Rewards : Sellable loot
After completing the above, I decided to give Tethis a go and see if I could take him solo. The Zanzil actually dinged me level 44, so that put me one level above him. Tethis wanders behind the Gurabashi Arena in amongst all the other Raptors you would have killed for the previous step of Raptor Mastery. He’s a green / grey Raptor.
I actually had no troubles at all taking him down. I cleared an area and pulled him into it and kept him feared while I let my DoT’s and Succubus take him down. If you don’t feel confident trying him solo, check general chat, there is often people looking to take him down.
[46] Speaking with Gan’zulah
Objectives : Kill 8 Skullsplitter Hunters, 6 Headhunters, and 4 Berserkers. Retrieve the Broken Armor of Ana’thek
Rewards : XP!
This quest can be a bit tricky solo if you’re not paying attention as you need to enter the Ruins of Zul’Mamwe. The Hunter’s are easy to spot as they have a black panther pet with them, although don’t confuse them with the Beastmaster’s who also have the same pet. No matter which one you kill, always kill the owner first (leaving the pet) otherwise they can magically call another pet which means double killing.
The Beserkers and Headhunters were a little trickier to find for me, but there’s a part of the ruins that overlooks the main area which is where I got mine. If you locate the cave (right at the back) and face out from it, you should be able to see the risen section. Neither of these two were overly difficult.
Ana’thek the Cruel drops the broken armor and is the tough one. He wanders around the entire complex, and if you can’t locate him, you need to kill the mobs outside his cave to get him to spawn. I killed the two Beastmasters guarding the cave entrance to get him to spawn, of which he did inside the cave.
Ana’thek is level 45 and comes with two friends, a 41 and a 43 for me (one caster). It’s not that hard if you’re careful. I had my succubus out so mezzed the caster, feared the other and concentrated on Ana’thek who went down surprisingly easy. Then kill his friends and I was done. The most difficult part of the whole quest was keeping your eyes open as the Hunter’s all wander… all of them.
After you hand that into the cauldron at Grom’gol, if you speak to it again, it will give you the next step (talk to Kin’weelay) and eventually, the following step;
[45] The Singing Crystals
Objectives : Collect 3 Pulsing Blue Shards
Rewards : XP!
This next stage requires you to venture into Crystalvein Mine in the Southern part of STV. You enter the Mine just before the Ruins of Jubuwal, and you should see some Thrashtail Basalisks loitering around the path. When you enter, you will come into a large open area with Thrashtails, but you want to start clearing into the mine as you need the Ironjaw Basalisks for the crystals.
I had a pretty good drop rate with these and got my 3 out of about 10 mobs. Once I had them, I cleared my way back out and returned to Grom’gol to hand in. As the next step was deep in Mosh’Ogg, and elite, I decided that was enough Stranglethorn Vale for me…. forever!
After the green of Stranglethorn Vale, I headed for a more desert like environment, Tanaris! Before you head there though, stop past The Undercity and head down to the Apothecarium. You want to find Apothecary Zinge who is down where they do all the testing, where the ogre’s hang from the ceiling.
Zinge will give you a purchase order that you take to Alessandro Luca out in the main part of the Apothecarium, and once filled, return to Zinge. After you see Zinge again, you are directed to Tanaris. The rest of Tanaris quests come from Gadgetzan and Steamweedle Port. Be sure you purchase the Field Testing Kit from Luca before leaving!
[48] Gahz’ridian
Objectives : Collect 30 Gahz’ridian Ornaments
Rewards : 92 – 139 Dge, +5 Intellect, +18 Spirit Staff or Leather Chest
Don’t mind the level of this quest. I usually get this quest first when I enter Tanaris as the Gahz’ridian Ornaments are all over the zone so I can collect them while doing other quests. You need to find a goblin located at the Broken Pillar which is directly south of Gadgetzan. You are looking for little lootable sand piles, and you can either keep your eye open for them, or put on the helmet that Marvon gives you which will show them on your mini map.
[43] Wastewater Justice
Objectives : Kill 10 Wastewander Bandits and 10 Thieves
Rewards : XP!
[44] Water Pouch Bounty
Objectives : Collect 5 Wastewander Water Pouches
Rewards : Gadgetzan Water Co. Care Package
[46] Slake that Thirst
Objectives : Collect 5 Wastewander Water Pouches
Rewards : Model 4711-FTZ Power Source
If you head west out of Gadgetzan along the north wall, you will come across the Noonshade Ruins, and that is where you will find the Wastewander Bandits and Thieves. These mobs will also drop some Wastewander Water Pouches that you need for the quest line from the Undercity, as well as a quest given at Gadgetzan. Hold onto any remaining pouches as you can continue handing them into Luglunket in lots of 5 for goodies.
[46] Tanaris Field Sampling
Objectives : Acquire acceptable samples for 8 basilisks, 8 hyenas, and 8 scorpions
Rewards : +10 Intellect, +6 Stamina, +6 Agility Cloth Gloves, +1 Intellect, 10 Spirit Cloth Cape or Leather Shoulders upon final hand in at Undercity.
You get this quest when you right click the Model 4711-FTZ Power Source, but be prepared as it’s a timed quest of which you have two hours. Make sure you have your Field Testing Kit from Luca in your bags and set out in search of Basilisks, Hyenas and Scorpions.
Every kill will drop an Untested Sample, and you right click the sample to turn it into an acceptable one. Not every one will convert to an acceptable sample so be aware of that if it just poofs. I took a little over 1 hour to get all 24 samples. Return to Gadgetzan when complete.
[44] More Wastewater Justice
Objectives : Take down 10 Wastewander Shadow Mages, 8 Rogues, and 6 Assassins
Rewards : XP!
[46] Wanted: Caliph Scorpidsting
Objectives : Retrieve Caliph Scorpidsting’s head!
Rewards : XP!
For the next lot of Wastewater, you need to head across from where you were to Waterspring Field. You will see lots of water pumps scattered around, some of which have the mobs from the above quest if you Noonshade was camped. The Shadow Mages are pretty easy to locate, given away by their big blue Voidwalker pets. The Rogue’s stealth naturally but the Assassins don’t and are usually found further south.
While you are down that end, keep your eye open for Caliph wandering around. Although he walks in full view, be aware he does come with two stealthing friends. I had no trouble taking him down, but as I had recently cleared when he walked past, I had the luxury of fearing his comrades. (Quest comes from the Wanted posted at Steemweedle Port)
[45] Pirate Hats Ahoy
Objectives : Collect 20 Southsea Pirate Hats
Rewards : XP
[45] Southsea Shakedown
Objectives : Kill 10 Southsea Pirates, 10 Freebooters, 10 Dock Workers and 10 Swashbucklers.
Rewards : +11 Intellect Cloth Boots with Increase damage and healing done by magical spells and effects by up to 8.
[45] Wanted: Andre Firebeard
Objectives : Retrieve Andre Firebeard’s head!
Rewards : XP
[45] Stoley’s Shipment
Objectives : Retrieve Stoley’s Shipment
Rewards : XP
All of the above quests can be done inside Lost Rigger Cove. When you enter you will see the Southsea Pirate’s and Freebooters at the tents there. I killed my through those to the area behind the wooden fence, which is where you will find Andre Firebeard. He comes with friends but is doable if you are careful.
If you head into the building just near Andre (first one on your right after you enter the complex) and clear to the top, you should see lots of boxes sitting up there, that will give you Stoley’s Shipement. Be warned though that you get up to three mobs at once and it can be a little difficult.
After I completed those two, I made my way over to the docks where I found the Swashbucklers, and just near there around the boat being built, is the Dock Workers. All of the mobs will drop the pirate hats, but they didn’t seem too common for me until after I finished killing the mobs for the shakedown quest. After I got all the kills, the hats started dropping off nearly every mob. Not sure if that was just a fluke though…
While you are in there, you may have Southsea Footlockers drop, these can give you map parts (Lower, Middle and Upper). If you get all three parts, combine them to give you Cuergo’s Treasure Map, this will give you the quest; Cuergo’s Gold. I didn’t do this quest.
[46] Gadgetzan Water Survey
Objectives : Use the untapped dowsing widget to collected a water sample
Rewards : XP!
Heading west out of Gadgetzan, you will come into an area called Sandsorrow Watch that has a few elite trolls wandering around. Near one of the water towers there will be a pool of water, that’s where you get your sample from. You can easily avoid the elites by going around, but just watch you don’t get too close once at the pool.
When you are at the water’s edge, right click the dowsing widget to start collecting the sample. When you have gathered the water, two level 48 bugs will spawn and start attacking you. You can stay or fight, or just run, there is no need to kill them. I ran, I’m lazy.
Feralas and Hinterlands
Started at level 45
Finished at level 48
Since you can’t fly to Thousand Needles from Tanaris, I decided it was just as easy to run as it was to go from Tanaris to Crossroads to Thousand Needles. Feralas is basically at the opposite end of Thousand Needles to Shimmering Flats, just run straight across.
When you enter, follow the path and you will come across Camp Mojache.
[44] Screecher Spirits
Objectives : Capture the spirits of 3 screechers
Rewards : XP!
The quest log says ‘Southern and Central’ feralas, but it’s basically west. If you follow the path west out of Camp Mojache you will pass an Ogre area and there’s a drop down into the area behind it you can find some. Alternatively, you could follow the path straight to the waters edge where you will find lots, which is what I did.
Out of Camp Mojache head west, follow it around until you come almost parallel with the water, after a bridge there will be a path straight on your left that leads down. The screechers are closer to the cliffs than the water, and keep your eye out for some elite mobs (avoidable). Kill the Screechers and then right click the Bramble to summon their spirit. Right click their spirit to gather the spirit. Wash, rinse, repeat.
[45] A New Cloaks Sheen
Objectives : Collect 10 Iridescent Sprite Darter Wings
Rewards : XP!
Heading back from the Screechers, I passed an area just before I reached Camp Mojache that had a lot of Sprite Darters there so thought I would complete this quest. Heading into Camp Mojache, they are on your left, not that hard to miss.
I had a really good drop rate with the wings, only three mobs didn’t drop them, and a couple even dropped two for me.
[42] War on the Woodpaw
Objectives : Collect 10 Woodpaw Gnoll Manes
Rewards : XP!
Right across the road from the Sprite’s you will find Woodpaw Hills, and the mobs that drop the tails you need. There are enough mobs wandering around alone that you don’t even need to worry about the camps, and again, I had a pretty good drop rate.
[43] The Ogres of Feralas
Objectives : Kill 10 Gordunni Ogres, 10 Ogre-Magi, and 5 Brutes
Rewards : XP!
[43] Gordunni Cobalt
Objectives : Gather 12 samples of Gordunni Cobalt
Rewards : +9 Intellect, +6 Spirit, +4 Agility Cloth Boots or +10 Spirit Cloth Cloak
After I had gathered my Sprite wings and Woodpaw tails, I made my way into Camp Mojache and right through to the other side. Just after you exit on the east side, turn left into the open area there and run up along the river. At the top you should see a path leading up into the cliffs. Follow it up and you should start seeing some Gordunni Ogre’s.
All three types will be in there waiting for you to kill them, and while you are there look for little blue glowing bits on the ground, usually in clusters. When you are close to them, if you right click the shovel in your inventory, they will spawn dirt mounds. If you right click those dirt mounds, you get your cobalt. From everything I could tell, the dirt mounds that glow means there is cobalt inside, and those that don’t glow have crappy loot for you to sell.
If you fight your way through the first set of ogre’s to the back, you will find lots of the blue glowy things. Once I had completed those two, I head back to Camp Mojache to hand in.
[43] Alpha Strike
Objectives : Kill 5 Woodpaw Alphas within one hour
Rewards : XP
After you hand in War on the Woodpaw, you are given a second step, and it’s timed so be ready. You need to kill 5 Woodpaw Alpha’s within the 1 hour given to you. The Alpha’s are at the same place as before, Woodpaw Hills, but they are a little further in. If you check the camps, you can usually find one Alpha at each, and they can be single pulled out. Once you are done, go hand in.
[42] The Battle Plan
Objectives : Retrieve the Woodpaw Battle Plans
Rewards : Sellable loot…
The next step for Woodpaw Hills is to locate the battle plan. It can spawn at a couple of camps, but if you use your eye of kilrogg you can save yourself some time killing. Once you have located it, fight your way in and right click it.
[45] A Grim Discovery
Objectives : Collect 20 Grimtotem Horns
Rewards : XP!
Before I handed in the battle plan, I jumped across the road to where the Darter Sprites were, only this time I was eyeing off the Grimtotem’s. They were extremely easy to take down and dropped the horns nearly every kill, some kills dropping multiple’s.
[44] The Ogres of Feralas
Objectives : Kill 10 Gordunni Shaman, 10 Warlocks, and 5 Maulers
Rewards : XP!
After leading the Grimtotem’s, I continued west till I came to the Ruins of Isildiend, and the ogre’s. There is a small group of them just in from the road, but if you continue south through there, you will come into a larger compound which is where I found the Shaman’s and Warlock’s to be most.
[46] The Mark of Quality
Objectives : Gather 10 Thick Yeti Hides
Rewards : Sellable loot…
For this you need to head to Feral Scare Vale, and you can actually head north from the ruins as there’s no mountain in the way. The Yeti’s can drop the hide’s, or if you have skinning you can get them that way too. Pretty easy to get. Once I had my hides I headed back to Camp Mojache to hand in.
[45] Zukk’ash Infestation
Objectives : Collect 20 Zukk’ash Carapaces
Rewards : XP!
[47] Stinglasher
Objectives : Defeat Stinglasher and its glands
Rewards : XP!
For these quests, you need to head in and past Woodpaw Hills until you come across The Writhing Deep behind it. You are looking for big like mobs. When you start killing, you will notice an entrance where it goes underground, if you continue on a bit further, you will find a second more winding entrance. It’s this second entrance that I found Stinglasher coming up to the surface from.
All the different mobs drop the carapace’s, and every kill yielded me a drop. The non flying mobs will run when low on health and can move quite fast, the flying ones did not seem to run at all.
After I handed those two in I made my way to Orgrimmar to hand in the final steps.
Since the quest I had left for Feralas were starting to raise in level, I thought I would pop over to The Hinterlands and see what they had to offer. If you’ve never been here before it’s quite simple. Take a boat from Orgrimmar to Undercity and fly to Taren Mill. If you look at your map of Hillsbrad, you should see in the mountains behind Durnhold Keep there is a blurry bit, that’s a path that leads through to Hinterlands for you. There will be two Alliance Griffons flying around the start of the path, but they are easily avoidable if you don’t feel like killing them.
Once you find the path, follow it through to Hinterlands, but don’t stay on the path. It actually leads into Aerie Peak which is the Alliance outpost there. You want to jump off the path and basically run straight east to the waters edge. About half way down the map you will a second path start to appear and you are safe to run along that one, it will actually lead you almost to where you want to go anyway. If you are on it, when you are coming to the end and starting to see Jintha’alor (can’t miss it, huge Troll palace) you want to start veering off towards the cliffs. There will be a path leading down to turtles, and if you turn right at the bottom, you should start seeing Raventusk Village.
[47] Lines of Communication
Objectives : Burn the Highvale Records, Report, and Notes.
Rewards : XP!
* Please note Lines of Communication comes from Oran Snakewrithe in The Mage quarter in The Undercity
[48] Message to the Wildhammer
Objectives : Kill 15 Highvale Outrunners, 15 Scouts, 15 Marksman and 15 Rangers
Rewards : XP!
[47] Rin’ji is Trapped
Objectives : Escort Rin’ji out of the Quel’Danil Lodge, then find his hidden secret
Rewards : (after running around) 61 Armor, +10 Stamina, +10 Intellect, Increases damage and healing done by magical spells and effects by up to 13 Cloth Chest or Leather Hat
* Comes from Rin’ji inside the lodge…
Quel’Danil Lodge is located almost up near the West wall. I recommend running and doing these first as the later step to ‘Message to the Wildhammer’ involves Griffons you will pass alter anyway. The Lodge is surrounded by the Highvale mobs you need to kill, and they are also between level’s 44 through to about 47, piece of cake!
To start with, if you are facing the main building, start killing to your left and down the side to the lake behind. As you are clearing down, keep your eyes out for a lamp post that is outside, but close to the side wall of the building, the Highvale Notes will be lying on the ground near that. Continuing down to the arch like structure beside the water there, that is where you will find the Highvale Reports which you can burn by right clicking.
Once you have those two, head back out to the front and start clearing into the main building there. Once you are inside, turn to your right and against the back wall there, near the barrels, will be the Highvale Records, the third and final piece you need.
I continued clearing all the mobs inside as I was short on a few kill counts, and since I was feeling tough, decided to escort Rin’ji out. An easy escort, you leave the main building and just outside are jumped by a three mobs. Once those are killed, Rin’ji continues off the path a little where you will encounter another set of three. After those are slain, you follow Rin’ji to the path where he says he’ll be fine. If you have been clearing mobs anyway for the kill count, this is a simple escort.
Once you have finished those three, make your way back to Raventusk Village, but before heading straight in, swim out into the water and look for a tiny island with a stone arch on it. Under the arch is a tablet and that is ‘Rin’ji’s Secret’ he was talking about. Right click on the tablet.
[48] Another Message to the Wildhammer
Objectives : Collect 10 Long Elegant Feathers
Rewards : XP!
These drop off any Griffon in the zone so keep your eyes out, especially as the drop rate can be pretty bad at times. I did find a whole bunch of Griffons right up on the west side near Aerie Peak if you need them. Also, I should note that both steps of ‘Message to the Wildhammer’ state they are PvP quests, however it’s only the final step, the one I chose not to do, that will PvP flag you. Both steps I have listed will not endanger you to any trigger happy Alliance.
[48] Stalking the Stalkers
Objectives : Kill 15 Silvermane Stalkers and 15 Howlers
Rewards : XP!
You will probably do this quest over time as the two different Silvermane are in separate area’s. The Silvermane Stalkers will most likely be the first one you complete as they are the stealing wolves at the top of the cliffs near the path to Raventusk. Just keep your eye out while running around for them unstealthing while you are doing other quests.
The Howlers are a little higher up, more in the middle of the zone and don’t stealth. Again, just keep your eye open while running around.
[48] Vilebranch Hooligans
Objectives : Locate Smith Slagtree’s lost tools
Rewards : XP!
Locating these tools can be fun (no not that kind) as they are a random spawn at multiple places, and if someone picks it up in one spot they could repop in a place you have already checked. Luckily the mobs at majority of the spawn places are ones you need to kill anyway. I have marked them out of the map below where you might find them:
A – Be sure you are looking at the camp that has the Trolls at it, not the semi empty one with a couple of wolves. It’s bordered by wooden pickets and will spawn inside the ring if anywhere. Be careful entering as you can’t single pull the two (most likely Soothsayers) inside.
B – Another Vilebranch camp much like the first one. Again, the tools will spawn inside the ring if anywhere, and again, you will get two.
C – This is actually Skull Rock, home to slime… or snot as my daughter likes to call it. The tools can spawn on top of the little hill there and this is what will usually cause most to complain the bucket doesn’t exist. You don’t need to enter the cave, if it’s here it will be on top of the hill there, kill the slimes to access.
D – Lastly, if you have checked everywhere else, have a look here. It’s another Vilebranch camp much like the first two and once again, the tools will be inside if anywhere.
When look for the tools, you are looking for a small whitish lootable bucket. It will most likely stand out as soon as you see it, you’ll be all ‘aaah that’s what it looks like’. When you look inside the Vilebranch camps (even with your eye of Kilrogg if you don’t want to kill), do a complete loop from entrance, around and back to the entrance, it spawns usually against the wooden picket boundary. Soothsayers heal btw… grrr.
[48] Cannibalistic Cousins
Objectives : Kill 30 Vilebranch Scalpers and 15 Soothsayers
Rewards : XP!
While trying to locate your tools, you will most likely complete your kill count for both lots of Vilebranches as they tend to be guarding the spots you are searching. If you find your tools before completing the kill count, you can either just keep bouncing back and forth between the camps, or you can head to the Alter of Zul as there are more there, particularly the Soothsayers.
[47] Testing the Vessel
Objectives : Kill and capture the spirits of 10 Wildkin
Rewards : XP!
[48] Hunt the Savages
Objectives : Kill 20 Savage Owlbeasts
Rewards : XP!
Testing the Vessel comes from Feralas, so if you didn’t hold onto it from before, be sure to go grab it. You can use the Muisek Vessel on any form of Owlbeast, however only the Savages will give you the kill count for the second quest. Found around the middle and east parts of the zone, I ended up getting these while running around looking for wolves and the tools. Just a small note to be sure to capture the spirit after you loot the corpse… because it disappears.
[48] Avenging the Fallen
Objectives : Kill a Razorbeak Skylord and retrieve its Skylord Plume
Rewards : XP!
This quest is relatively easy, just relies on locating a Razorbeak Skylord, of which I found one completely randomly while locating the Silvermane Howlers. They can be found mostly around the west and middle parts of the zone and are basically big Griffons. My plume dropped on the first one I killed.
I actually did all those in some form of weird loop, I just put the info under each otherwise you would have been reading for ever. Basically head up the path and look for the Silvermane Stalkers while heading towards spot A in search of the tools. Continue killing any Stalkers you pass while running to spot B and C. Somewhere around there you should start seeing your Owlbeasts and the occasional Howler, if you haven’t found your tools continue onto part D.
After that I went over the other side of the path for more Soothsayers and Howlers before heading back down the path to hand in, killing any Owlbeasts I saw along the way to complete the kill count for that. Once you have all the kill counts, head back to Revantusk Village to hand in!
Troll Tribal Necklaces : You will probably end up collecting a nice little stash of these, but sadly they are only used by Alliance, so we sell.
[48+] Gammerita, Mon
Objectives : Kill Gammerita
Rewards : XP!
[50] Snapjaws, Mon
Objectives : Kill 15 Saltwater Snapjaw turtles
Rewards : Nat Pagle’s Extreme Angler FC-5000! A Fishing Pole Woot!
The Snapjaws you need are all along the coast and you should have seen them when heading too and from Raventusk Village. All the turtles are yellow con so won’t jump you (little fact : they used to be red conned, made getting the bottles so hard!), so just run around killing the 15 you need.
Gammerita, while being elite, is a fairly easy elite to solo if you are familiar with fear. All the turtles will be a little tougher than other mobs as they have a higher armor rating, but because they are such slow movers, fearing them isn’t really an issue.
[49] Lard Lost his Lunch
Objectives : Find Lard’s Lunch
Rewards : Lard’s Special Picnic Basket (Different rewards inside each time)
This one is doable on your own, but be prepared. Run to the opposite end of the ‘beach’ there till you can see the water fall. Just out from there is an island and on that island you will find Lard’s Picnic Basket. If you right click on the basket, three trolls will spawn and attack you. If you have your Succubus out on this quest it helps to seduce. You can also use your fears quite easily as the mobs won’t run off the island, and there’s nothing else there for them to agro.
You also only need to really kill one mob as the first one you kill will drop Lard’s Lunch, you could loot and run if you want. I managed to get all three down with some nifty fearing, although it was a close call at one point. It’s up to you if you want to seek out help for this one…
Feralas and Tanaris
Started at level 48
Finished at level 50
Since I had the Muisek quest left over from the Hinterlands, I decided to return to Feralas and hand in. While I was there, I knocked off the last remaining quests I had.
[48] Fuel for the Zapping
Objectives : Collect 10 Water Elemental Cores
Rewards : Sellable Loot
[48] Zapped Giants
Objectives : Gather 15 Miniaturization Residues
Rewards : +5 Stamina, +6 Agility One-Hand Sword
To start with I made my way down to the water’s edge, where the Screechers are. Along the water there is a Docks (which you don’t want as it leads to the Alliance Island) and a Goblin called Zorbin Fandazzle. He will give you the above two quests, both of which can be done running up and down the coast.
For the Water Elemental Cores, they can drop off both the Sea Sprays and the Sea Elementals. The ‘sprays’ are casters of sort, they have no mana pool but will repeatedly hit you with Frostbolt. They also stand where you pull them from, so be wary of any giants wandering close by. The ‘elementals’ are melee and come to you.
For the Zapped Giants, you want to use Zorbin’s Ultra-Shrinker as you pull them, this shrinks them down from elites to non-elites, thus making them much much easier to kill. The Zapper only lasts two hours, but if you do find you have to camp, or take too long, you can just abandon the quest and retake it to get another zapper, you won’t loose any residue.
You will only need to kill 15 giants as they drop a residue each time, the Water Elementals however don’t like to play as fair. You will need to kill a few of these to get all 10 Cores. If you get the cores before the residue, chuck up enduring breath and head down into the water, lots of giants wander the ocean floor. When you hand these in, you get the option to do it all again if you want, only you won’t get any XP the second time around.
[48] Improved Quality
Objectives : Collect 10 Rage Scar Yeti Hides
Rewards : Sellable loot
[48] Perfect Yeti Hide
Objectives : Return the Perfect Yeti Hide to Jangdor Swiftstrider at Camp Mojache
Rewards : XP!
From the coast I ran back up to the main path and headed North. As you enter ‘The Twin Colossals’ you will see the path curves a bit, stay straight which will take you off the path. You kill through a couple of Gorilla’s and Bears, but if you stick along the cliff wall, not far in you should see a path leading up into the cliffs, meaty rib cages sitting either side.
If you go up that path you will enter Rage Scar Hold and find the Yeti’s you need. As with the Yeti’s at Feral Scar Hold, the hides come both via dropping and skinning if you have it. Fairly good drop rate too. While you are killing them, you should have a ‘Perfect Yeti Hide’ drop, this will start the quest to return it to Jangdor Swiftstrider at Camp Mojache. In the time I was there I had three drop…
Once you are done, head back out to the main path and continue north. If you have some time to spare, keep your eyes open for Marli Wishrunner, she is a night elf but will talk to you. If you are running north she will be on your left, at the end of a very short path and you can see her from the main path. If you talk to her she… well… it’s fun.
There will be another NPC, Kalim, at the top who can… assist you with the next step (not spoiling this one!) but I will say this… aim for the water pool.
[50] Vengeance on the Northspring
Objectives : Kill 4 Northspring Harpies, 4 Roguefeathers, 4 Windcallers, and 4 Slayers.
Rewards : XP!
[50+] Dark Heart
Objectives : Retrieve Edana Hatetalon’s Dark Heart
Rewards : +11 Stamina, +10 Intellect Cloth Gloves
At the very North end of the zone is Ruins of Ravenwind, and the Harpies that populate it. After you pass the second colossal, on your left you should be able to see some white ruins, that is where you need to be. The different Harpies are all around and I got all my kills from just picking off the ones around the edge.
If you manage to get the Horn of Hatetalon that can drop off any of the Harpies (I got mine on the third or fourth kill), and you want to tackle Edana, you need to head to the very north part of the ruins. You can access the part you need quite easily from the outside without having to fight too much into the center. You are looking for some large stones near each other, with a path of sorts that leads to them. There will be two little lamps on the ground which is what I look for.
If you can’t find them easily enough, just keep right clicking your horn till eventually it works, easiest way. When you right click the horn, you summon Edana, a level 50 elite harpy. If you can keep her feared she is quite easy, but her nukes hurt. I killed her at level 49 with little trouble although she did kill my Succubus in a couple of nukes, but I’m getting pretty good at the single elites now /flex
Once I was done, I headed back to Camp Mojache to hand in quests and clear the bags out…
[47] Hippogryph Muisek
Objectives : Kill 10 Frayfeather hippogryphs and capture them with the vessel
Rewards : XP!
[50] Natural Materials
Objectives : Gather 2 Splintered Logs, 6 Encrusted Minerals, 20 pieces of Resilient Sinew, and 40 Metallic Fragments
Rewards : XP!
These two quests can be done together as the Resilient Sinew you need for the second one, drops off of the Hippgryphs you need to kill for the first one. From Camp Mojache you want to make your way to The High Wilderness, specifically, behind the Ruins of Isildien (ogres). Right up the back there along the cliff walls you will find loads of Frayfeather hippogryphs. Just like in The Hinterlands with the previous Muisek step, you use the vessel after they are dead and looted.
While you are there, keep your eyes open for a ‘Cursed Sycamore’ tree. You want to kill him because roughly a minute after you do, a ‘Wandering Forest Walker’ will spawn and when you kill him, a Splintered Log will drop. As you need two of these logs, you will need to do that process twice, and they wander all around where the hippogryphs are.
Once you have collected the Splintered Logs and Resilient Sinew, make your way back to Camp Mojache to hand in Hippogryph Muisek. Don’t worry too much about the Metallic Fragments for now as you will get the rest of those after the next quest.
[45] Faerie Dragon Muisek
Objectives : Kill 8 Sprite Darters or Sprite Dragons and capture them with the vessel
Rewards : XP!
These are the same Faerie Dragons that you would have killed last time you were in Feralas, they are just out from Camp Mojache, in front of the Grimtotem Camp. They will drop the Minerals you need for Natural Materials, and after you have looted, you can capture their spirits, easy! Once you have completed this quest and got your 6 Minerals, hand in at Camp Mojache and get the next step.
[50] Treant Muisek
Objectives : Kill 3 Wandering Forest Walkers and capture them with the vessel
Rewards : XP!
These are the same Treants that dropped the Splintered Logs, back up where the Hippogryph’s are. This is why you don’t need to worry about the Metallic Fragments the first trip up there, you will be clearing more hippogryph’s to get the treant’s to spawn and will complete collecting them now.
Just as before, you are looking for Cursed Sycamore treants to kill in order for the Wandering Forest Walker’s to spawn. It’s the second treant that you use the Vessel on. Once you have collected the three Muisek’s, and managed to collect all 40 fragments, head back to Camp Mojache to hand in.
[50+] Mountain Giant Muisek
Objectives : Kill 7 Land Walkers or Cliff Giants and capture them with the vessel
Rewards : XP!
Although this quest is elite, I’ll let you in on a little trick… go and see Zorbin Fandazzle, the goblin that is on the beach near the docks. He’s the goblin that gave you the zapper quest, where you could turn the elite giants into non elites with one quick zap. The zapper, also works on the giants you need for this quest, which makes it basically, a non elite quest.
When you get to Zorbin, take the quest, ‘Again with the Zapped Giants’ and that will give you another zapper. Head back up to the main path, and just after you pass through the twin colossal’s, head off the path to where the Giants are located. They are rock giants, very easy to spot. Use the zapper to pull, kill and then use the vessel, bingo an elite quest made easy!
After you hand in the final step, another quest ‘Weapons of Spirit’ becomes available and is one of those ‘wait around while I do something’ quests. After the Witch Doctor fiddles around, you are given the option of 4 weapons… well really one because you can’t use the other three:
Strength of the Treant
Binds when picked up
Two-Hand Staff
115 – 173 Damage Speed 3.70
(38.9 damage per second)
+7 Stamina
+18 Intellect
Not a bad staff if you are concentrating on your Int. Also the 4500 or so XP for just waiting around a couple of seconds can’t be scoffed at! With that I was done with Feralas for now, time to clear up the remaining Tanaris quests…
Optional Quest:
[45] Find OOX-22/FE!
Objectives : Take the distress beacon to Oglethorpe’s homing robot in a cave near Feral Scar Vale.
Rewards : XP!
While you are running around in Feralas, you may be fortunate enough to have a ‘OOX-22/FE Distress Beacon’ drop. It can drop from any mob anywhere in the zone and if you are in a group, each group member will be able to pick it up. The OOX-22/FE Distress Beacon begins a quest in which you need to first locate, then escort a homing robot that has crashed.
The homing robot, or chicken as most people will know it as, is inside Feral Scar Cave, more specifically, it is in the open area between the first little tunnel part and the actual cave itself. Depending on your level you may or may not want to attempt this solo. It’s a level 45 quest, however you have three waves of mobs that will attack both you and the chicken, mobs you don’t want to have to face too early.
The first wave comes at out not far out from the cave, the chicken will send off a warning and three yeti’s will appear in the distance before charging you, usually picking up a bear or two along the way. The chicken will help you fight, however you don’t want it to die or you have to start all over again.
The second wave will be on the main path and it will be three gorilla’s. Again the chicken will send off a warning and they will appear and charge. Thankfully this time, they don’t pick up any adds on the way. The third wave will be just after the bridge not far from the docks, it will be four mobs this time, only they are lower than the previous two waves and very easy to dispatch with.
After that the chicken says something about being able to see the docks and that he will be ok for now. Congratulations, you have just escorted your first homing beacon home. To hand in you need to see Oglethorpe Obnoticu in Booty Bay. There are two more homing beacons, one in Tanaris and a third in the Hinterlands. After you do all three you are given a mechanical chicken of your very own, woot.
With Feralas finished up, I decided to head over to Tanaris to knock off the last few quests I had for there (ignoring all the ZF ones).
[47] Noxious Lair Investigation
Objectives : Collect five Centipaar insect parts
Rewards : XP!
If you head south-west out of Gadgetzan you will find The Noxious Lair and the bugs that will drop the insect parts. There are multiple types of bugs here and all will drop the parts, however you might want to try to pick the non-swammers. The wasps and tunnelers are easy normal kills, but the swammers have little friends that can make your life difficult. They usually come with one or two of them, and summon more during the fight. Although they die in one or two hits, they can make non instant cast spells a real pain to cast.
Drop rate is fairly good with these and you can pick off the mobs from the edge without having to risk fighting in too deep.
[49] The Dunemaul Compound
Objectives : Kill 10 Dunemaul Brutes, 10 Dunemaul Enforcers, and Gor’marok the Ravager.
Rewards : XP!
If you cut inland, you will come across the Dunemaul Compound and the ogre’s you need. The Brutes and Enforcers are all around mixed in with normal ogre’s, mage’s and warlock’s. Off to the side of the compound will be a cave, and inside the cave you will find Gor’marok, a level 49 Ogre. He is non-elite and relatively easy to kill, the hardest part is killing to him. He comes solo.
[49] The Thirsty Goblin
Objectives : Collect a Laden Dew Gland
Rewards : XP!
[50] Thistleshrub Valley
Objectives : Kill 8 Gnarled Thistleshrubs and 8 Rootshapers
Rewards : XP!
Both of these are done in the same area; Thistleshrub Valley. It’s at the very south-west part of the zone and is easily recognized by the cacti, the only cacti in the zone. You are after the elementals there, Gnarled and Rootshapers for the kill count and Dew Collector’s for the gland.
Any Dew Collector can drop the gland, and they can also drop empty and other kinds of glands just to make it frustrating. Be sure to check you have the ‘Laden Dew Gland’ before leaving. You will usually spend longer here trying to get the gland than you will killing. While you are in there, keep your eye out for Tooga, a turtle that would like an escort home.
[49] Sprinkle’s Secret Ingredient
Objectives : Collect a Violet Tragan
Rewards : XP!
This step requires you to collect a herb / flower from The Hinterlands. You need to head to Valorwind Lake (only lake there really) and they are in the water, look like mushrooms. Return and hand in the Tragan will get put you on the step to complete the series and get some fun Noggenfogger Elixir
Optional Quest:
[48] Find OOX-17/TN!
Objectives : Take the distress beacon to Oglethorpe’s homing robot at the Gaping Chasm
Rewards : XP!
While you are running around in Feralas, you may be fortunate enough to have a ‘OOX-17/TN Distress Beacon’ drop. It can drop from any mob anywhere in the zone and if you are in a group, each group member will be able to pick it up. The OOX-17/TN Distress Beacon begins a quest in which you need to first locate, then escort a homing robot that has crashed.
The chicken for this beacon is located in the hills behind The Gaping Chasm. This escort is a little harder than the Feralas one as you will be running through open terrain, not along a path. When you are coming across general mobs, do not engage first, allow the chicken to be attacked so that he engages the mob. If you engage first, you have a chance that the chicken will not notice and continue running along, and if you get too far from it, you will fail.
Like before, this escort has three waves, the first not far from the Chasm will be Scorpids, probably your hardest of the three waves. Further along it will be crocs, and then up near the water it will be pirates. Once again, when you reach the docks the Chicken says he will be fine and you can hand in at Booty Bay.
Blasted Lands and Searing Gorge
Started at level 50
Finished at level 51
Getting to Blasted Lands is very easy, just head to Stonard in Swamp of Sorrows. From there you just north about 10 feet and you should see a path lead off to your left, that is Blasted Lands. As you cross zones you should see an Orc; Fallen Hero of the Horde. It is up to you if you want to start his quest line now or later, but it does jump up in level’s fairly quickly.
To start with you listen to his story before running to see Dispatch Commander Ruag in Stonard. After you have seen Ruag, you will find Bengor face first on a rug in the building next to Ruag. After that you have to find a named Murloc, but for now I headed into Blasted Lands.
As you enter, you should see two Blood Elves not far in, off to the right of the path, they will give you the quests.
[50] Snickerfang Jowls
Objectives : Collect 3 Snickerfang Jowls, 2 Blasted Boar Lungs, and 1 Scorpok Pincer
Rewards : R.O.I.D.S. – Increases Strength by 50 when consumed. Effect lasts for 60 minutes.
[50] A Boar’s Vitality
Objectives : Collect 3 Blasted Boar Lungs, 2 Scorpok Pincers, and 1 Basilisk Brain
Rewards : Lung Juice Cocktail – Increases Stamina by 50 when consumed. Effect lasts for 60 minutes.
[50] The Decisive Striker
Objectives : Collect 3 Scorpok Pincers, 2 Vulture Gizzards, and 1 Blasted Boar Lung
Rewards : Ground Scorpok Assay – Increases Agility by 50 when consumed. Effect lasts for 60 minutes.
[50] The Basilisk’s Bite
Objectives : Collect 10 Basilisk Brains and 2 Vulture Gizzards
Rewards : Cerebral Cortex Compound – Increases Intellect by 50 when consumed. Effect lasts for 60 minutes.
[50] Vulture’s Vigor
Objectives : Collect 10 Vulture Gizzards and 2 Snickerfang Jowls
Rewards : Gizzard Gum – Increases Spirit by 50 when consumed. Effect lasts for 60 minutes.
All of these can be done together because, as you can see, it’s the same five mobs you will be killing for all. To make it easier for you, these are the following totals you will need to complete all five quests:
5 Snickerfang Jowls
6 Scorpok Pincers
6 Blasted Boar Lungs
11 Basilisk Brains
14 Vulture Gizzards
The only thing that will stop you doing all these in one hit is bag space, they all drop meat, eggs, feathers… arg the never ending ‘Full Inventory’ spam. Course if you are a skinner, it only gets worse as you can skin everything bar the Vulture’s.
The area near the quest givers will be the best place to find the Snickerfang’s as well as a few Scorpids. However if you run around and follow the path a little, you will find all the Boars and Basilisks you need. Vulture’s seem to just be everywhere.
Be aware when fighting the Boars that they have a Fire Shield, hits in the 30′s roughly and will interrupt any channelling you might be doing, for example bandaging, don’t do it around these guys. Also keep an eye on your pet’s health, unless you are using the Felhunter, he will eat the damage shield. The Basilisks also have a 5 second stun, Crystal Gaze, as well as the Scorpid’s poisoning you…
[55] Everything Counts In Large Amounts
Objectives : Find an Imperfect Draenethyst Fragment
Rewards : Kum’isha’s Junk (Random stuff inside)
[55] To Serve Kum’isha
Objectives : Find a Flawless Draenethyst Sphere
Rewards : Emerald Encrusted Chest (Random stuff inside)
Both of these quests rely on you being lucky and having either an Imperfect Draenethyst Fragment or if you are really lucky, a Flawless Draenethyst Sphere. These can drop off ANY mob in the zone and the Imperfect Fragment is more likely to be the one you see. I received two while fighting and on both hand ins (repeatable quest), got a green item in return. Kum’isha is a Draenei standing not far from where you will be killing the Boars and Basilisks…
All these quests are repeatable, but note the buff quests do not give XP second time around.
If this is your first trip to Searing Gorge, you need to get to Kargath, Badlands first. From either Stranglethorn Vale or The Undercity, take a flight to Kargath. If you are facing the flight master and Inn at Kargath, head to your left as there will be a path leading up into the mountains not far down, that path will lead you into Searing Gorge. When you enter, stick to your right and follow it around to the North end of the zone where you will find Thorium Point. There will be a flight path for you to discover as well as your quests.
Be sure to check the Wanted Poster at Thorium Point as it provides three quests for you.
[48] The Flawless Flame
Objectives : Collect 4 Hearts of Flame and 4 globes of Golem Oil
Rewards : XP!
Just out from Thorium Point you will find Kalaran Windblade, a Human with a quest. Listen to him tell his story and after he will ask you to collect 4 Heart of Flames and 4 Golem Oils. The Golem Oils will be relatively easy to get as you kill through Golems for the quest below, but the Heart of Flames might prove a little more difficult. Dropping only from the Blazing Elementals, you will have to keep your eye open to get all four. Check the little lava pit area’s through out the zone as that is the only place these balls of fire spawn.
[49] Curse These Fat Fingers
Objectives : Kill 20 Heavy War Golems
Rewards : Sellable loot
[49] Fiery Menace!
Objectives : Kill 20 Greater Lava Spiders
Rewards : Sellable loot
These two quests are easy to complete while running around as the Golems are pretty easy to spot and are all along the North and West sides of the zone as well as in The Cauldron. The Greater Lava Spiders are also found all over the West side as well as some up North, but double check as there are lower level ones that look exactly the same along the north.
You can head out and kill the spiders straight away if you wish as you are just to your left as you exit Thorium Point, but I wouldn’t go out of my way for the Golems, you will be clearing enough of them to get to other mobs.
Understand Macros Macro Guid (Leveling)
To use the macro, run World of Warcraft, and type /macro. This will
bring up a new window with empty boxes. At the bottom, select ‘new’ and you
are promted to select a graphic icon and to name your macro. After that you
get to a screen where you can type up to 254 characters. Simple highlight
the macro from this guide, copy it (by pressing CTRL + C) and paste it (by
pressing CTRL + V) into the text box in the game.
So, What can Macros NOT do? They can not:
-Make you move
-Cast more than one spell
-Use wait commands.
Alot of people find that macro’s are hard to create, well this is where i come in.
I am here to help you guys with macro’ing
, I dont know if something similar
has been posted, but i am sure, it will help anyway.
So, What can Macros do? Many things! Read below.
————————————————————————–
[4] Basics
————————————————————————–
__________________
-Targeting
Macro: %t
Use: This will say the name of your target.
Example: You target the silver elite mob Broken Tooth and say ‘/g Hey,
%t spawned.’, it’ll show up as ‘[Guild] Hey, Broken Tooth
spawned.’
__________________
-Accept Quest
Macro: /script AcceptQuest()
Use: This will automatically accept any quest without waiting for it
to scroll down in full.
Example: N/A
__________________
-Magic/Skills
Macro: /cast Spell name()
Use: Cast a spell using a macro.
Example: /cast Fireball(Rank 3) or /cast Backstab(Rank 1)
__________________
-Attacking
Macro: /script AttackTarget();
Use: Starts hacking away at an enemy, same effect as right click.
Example: N/A
__________________
-Assist
Macro: /assist %t or /assist ****
Use: Using %t will assist your current target, and the second you
replace the stars with the persons name, so all you have to do
is press a button and you can always attack the same thing as
someone else in your party. Same effect as pressing ‘F’ button
while having a party member targeted.
Example: You have a tank named Drizzt, and you want to attack only what
he attack, ‘/assist Drizzt’ will give you Drizzt’s target.
________________________
-Target Last Enemy
Macro: /script TargetLastEnemy();
Use: Targets last enemy you had.
Example: You’re the back up healer and you’re fighting something, you go
and heal someone, and you press this macro to go right back to
the mob you where fighting.
________________________
-Enemy Infos
/script SendChatMessage(‘Level: ‘ .. UnitLevel(‘target’) , ‘party’);
Use: Like %t, it list the target’s level.
/script SendChatMessage(‘Class: ‘ .. UnitClassification(‘target’) , ‘party’);
Use: Put’s the target’s class in your chat box.
/script SendChatMessage(‘Family: ‘ .. UnitCreatureFamily(‘target’) , ‘party’);
Use: Put’s the target’s family in your chat box.
/script SendChatMessage(‘Race: ‘ .. UnitRace(‘target’) , ‘party’);
Use: Put’s the target’s race in your chat box.
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[5] Bags
————————————————————————–
____________________________________
-Understanding location
First, let me explain how to figure the location of each of your items.
Say we have a potion in the bottom most right hand corner of your second
bag on the left. I’ll walk you threw how to find the location of that item.
Look down on your tool bar where your bags are. You see them? Bottom right
hand corner? Good. Each of your bags have a number assigned to them, and
it starts from your backpack (16 slot bag you start off with) to your
to the first slot. Here’s a little ASCII visual:
__________________________
? || [4] [3] [2] [1] [0] |
This is our tool bar, from left to right we have: Call GM button, Latency
bar, a Small Quiver, a Green Sack, a Small Bag, a Runecloth bag, and our
Backpack. Our potion is in the second bag on the left.. Our Green sack.
Looking at the little visual, we find that our green sack’s location
number is 3.
Moving on, now we have to find out the location of our bag slots. More
ASCII visual fun!
Bag 0 Bag 1
O—- Backpack —-O O–Runecloth Bag –O
| | | |
| [ 1][ 2][ 3][ 4] | | [ 1][ 2] |
| [ 5][ 6][ 7][ 8] | | [ 3][ 4][ 5][ 6] |
| [ 9][10][11][12] | | [ 7][ 8][ 9][10] |
| [13][14][15][16] | | [11][12][13][14] |
| | O——————O
| 77g 77s 77c |
O——————O
Bag 2 Bag 3
O— Small Bag —-O O— Green Sack —O
| | | |
| [ 1][ 2][ 3][ 4] | | [ 1][ 2] |
| [ 5][ 6][ 7][ 8] | | [ 3][ 4][ 5][ 6] |
O——————O | [ 7][ 8][ 9][10] |
O——————O
Bag 4
O– Small Quiver –O
| |
| [ 1][ 2] |
| [ 3][ 4][ 5][ 6] |
O——————O
This is pretty straight forward and should be easy to see. Our potion’s
location is bag three in bottom-most right hand slot. Looking at the visual
we see that that would be slot 10 – So we have Bag 3, Slot 10. therefore,
our potion’s location is (3,10)!
____________________________________
-Putting Location to Use
Macro: /script PickupContainerItem(#,#);
Use: Selects the item and puts it on your curser.
Example: /script PickupContainerItem(3,10); will put the potion we just
found on our curser.
____________________________________
-Open/Close all your bags
Macro: /script ToggleBag(0);
/script ToggleBag(1);
/script ToggleBag(2);
/script ToggleBag(3);
/script ToggleBag(4);
Use: Opens all your bags or close them all if you have them open.
Same function as CTRL+B almost.
Example: N/A
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[6] Equip
————————————————————————–
____________________________________
-Understanding location
Like bags, each spot in your equip window has a numbered location.
___
( )=========Name=========[x] 0. Ammo
|—————————-| 1. Head
|—————————-| 2. Neck
|[ 1] | | [10]| 3. Shoulders
|[ 2] | | [ 6]| 4. Shirt
|[ 3] | | [ 7]| 5. Chest
|[15] | | [ 8]| 6. Waist
|[ 5] | | [11]| 7. Legs
|[ 4] | | [12]| 8. Feet
|[19] | | [13]| 9. Wrist
|[ 9] | | [14]| 10. Hands
| —————— | 11. Finger
| [16][17][18]<-[0] | 12. Finger
|—————————-| 13. Trinket
[~~~] [~~~] [~~~] 14. Trinket
15. Back
16. Main Hand
17. Off Hand
18. Ranged Weapon
19. Tabard
____________________________________
-Putting Location to Use
Macro: /script PickupInventoryItem(#);
Use: Equips what’s on your hand.
Example: Not really used by it’s self, it’s more for use along side the
container pickup macro. For example we’re using a Sword and
have an axe in our backpack (location 0,1).
Looking back, we can take:
/script PickupContainerItem(#,#); <- put in item location, 0,1
/script PickupInventoryItem(#); <- put in equip location, 16
Now we have:
/script PickupContainerItem(0,1)
/script PickupInventoryItem(16);
So if you clikc this macro, it will replace the sword with the
axe.
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[7] Pets
————————————————————————–
__________________
-Pet Attack
Macro: /script PetAttack();
Use: Sends your pet to attack. Best used with a hunter’s shot skill.
Example: N/A
__________________
-Pet’s Target
Macro: /script TargetUnitsPet(‘Player’);
Use: Targets what your pet is targeting.
Example: N/A
__________________
-Auto Feed Pet
Macro: /cast Feed Pet
/script PickupContainerItem (#,#)
Use: When I played my hunter, I loved this macro. When you press
this macro, it’ll cast Feed pet on the PickupContainerItem.
The way this works is that all you do is press it, and it’ll
automatically feed your pet the item in the bag/slot you
specify.
Example: Your too lazy to feed your pet, so you press a button and it’s
all done.
____________________________________
-Warlock fears, pet stays.
Macro: /cast Fear(Rank #)
/script PetFollow();
Use: Warlock cast fear, and pet quits attacking. Good to prevent
your pet from messing your fear up.
Example: N/A
__________________
-Hunter Pull A
Macro: /cast Concussive Shot();
/script PetAttack();
Use: This is a macro I use for my pet, and I love it. It’s great
for solo. What it does is whenever you cast your Concussive
shot (which activates Autoshoot), it’ll send your pet to
attack. Great for solo, because if your pet has the highest
growl, you shouldn’t get hit.
Example: N/A
__________________
-Hunter Pull B
Macro: /cast Hunters Mark(Rank #);
/script PetAttack();
/cast Autoshoot();
Use: This was created by NetherRelm, and also works very well. This
will cast Hunter Mark on the enemy, and like mine, send your pet
to attack and turn Autoshoot on.
Example: N/A
————————————————————————–
[8] Useful Macros
————————————————————————–
First and foremost, most of the macros came from here:
http://forums.worldofwarcraft.com/thread.aspx?FN=
wow-interface-customization&T=2739&P=1
This is the Offical World of Warcraft Macro boards, and
you can find new macros there all the time, or post your own.
____________________________________
-Change Action Bar Page
Macro: /script CURRENT_ACTIONBAR_PAGE = X;
/script ChangeActionBarPage();
Use: Replace ‘X’ with the action bar page number, and by pressing
this, it’ll automatically change.
Example: You have two of these, both set on the ‘=’ on page 1 and 2,
and have page 1′s set to change to page 2, and vise virsa. When
ever you press ‘=’, it’ll toggle between page 1 and 2.
____________________________________
-Sharpen weapons with stones
Macro: /script UseContainerItem (#,#);
/script PickupInventoryItem (16);
Use: Simply press a button and use a Sharpening or Weightstone.
Example: Press a button, sharpen your weapon. Change the 16 or 17
to do it for a secondary weapon. For the #’s on the first line,
please refer to ‘Understanding Location’ in section 6.
____________________________________
-Quick Self-Bandage
Macro: /target [Player Name]
/script UseContainerItem(#, #);
/script TargetLastEnemy();
Use: Really nice macro for duels or 1v1 pvp. You can stun/fear
your enemy, press this and it’ll automatically bandage you
without loosing your target.
Example: N/A
Hope this helped you all
Old Ironforge! (Alliance guide)
So, who wants to go to Old Ironforge? i just sent a group over yesterday, and it was well worth it, too. In order to get over, you need a warlock that can summon and a mage. The other three people can be any class. However, everyone must be level 60 and have thier epic mounts. Sorry.
First, go to the bank and face it. Jump up on the right column and go behind it and have all of the people in your group do the same. You need to start a duel. It may say ‘You cannot duel here’. If it does, then just move around back there, and both who you are going to duel and you try to start the duel, its easier that way. You must duel the mage, you’ll see why later on. Once the duel is started, get on your mount and ride through either the left or the righ passageways and go to the chamber with the King of Ironforge. Make sure you run to the very back of the room, or the duel will end. If it does, just start over.
Once you are in the back of the throne room, run up to ste spot where the ramp meets the platform to the left or right of you, depending which way you went. Now, from the king’s point of view, you need to go to the right door in his chamber. The doors have large locks on them and are right next to the exit of the throne room. Now, run up aganst the door, get yourself in the center of the door, and try to run in place. Have the mage polymorph you (Polymorph: Pig will not work for this, must be sheep).
Hopefully, you will have crossed over into a hallway. do not move. turn around until you see a passageway, then walk straight. This may take some time to do, but it is do-able. Do the same for the other party members, and once there are 3 people, including the warlock, are over, have them summon you and the remaining party member. Have a nice time in Old Ironforge!
If you want to see old Ironforge but dont feel like going over, i took some pictures
Anything doesent work or any problems, please post on here telling what went wrong and ill try to post back with a soloution.
Have fun!
The deal with the coins (Doomhammer gold)
The deal with the coins:
There are 44 ‘Elders’ all over the world (and 6 in instances). They are easy to spot, because they have a bright white shaft of light all around them. Each elder has a quest, which is really just talking to him. There is no pre-requisite to do this, you can simply walk up and talk to any of the 50 Elders listed below. A quick ‘Continue’ then ‘Complete,’ and you have yourself a Coin of Ancestry. Each elder gives you 1 coin, and 50 reputation with all horde/alliance factions (example: 50 reputation with Darkspear Trolls, Orgrimmar, Thunder Bluff, and Undercity — so, 200 reputation total) when you talk to them and complete the mini-quest.
The Coins of Ancestry can be turned in to 2 NPC’s in Nighthaven, a city in Moonglade, for various rewards (listed at the bottom of this post). Now, the rewards aren’t that good, but the reputation is outstanding. If you visit all of the NPC’s and get their coins, you will recieve a total of 10,000 reputation. TEN THOUSAND. That’s the same as turning in 200 stacks of Runecloth. The mini-quests give no EXP. (Thanks Basic, of Kil’Jaeden). You, however, get no bonus for collecting all 50. Which is a bit of an anti-climax.
Here’s a list of all the NPC’s and where they’re located.
Eastern Kingdoms
The Undercity – Elder Darkcore, in the throne room at the city entrance
Tirisfal Glades – Elder Graveborn, Brill, by the Inn on the path
Silverpine Forest – Elder Obsidian, Sepulcher, at front gate
Western Plaguelands – Elder Moonstrike, Scholomance, right outside the instance on the roof of the portal building
Western Plaguelands – Elder Meadowrun, south of Weeping Cavern (Big thanks to Scurn of Darkspear)
Eastern Plaguelands – Elder Windrun, Crown Guard Tower
Eastern Plaguelands – Elder Snowcrown, Light’s Hope Chapel
The Hinterlands – Elder Highpeak, on the hill at The Creeping Ruin
Loch Modan – Elder Silvervein, Thelsamar, on a hill overlooking the graveyard. (thanks Lark of Khaz Modan for the fix)
Dun Morogh – Elder Goldwell, Kharanos, just North of the Inn along the outside wall
Ironforge – Elder Bronzebeard, The Mystic Ward in the central pool
Searing Gorge – Elder Ironband, Blackchar Cave
Burning Steppes – Elder Dawnstrider, Flamecrest, just West of the flight path, off the ramp.
Burning Steppes, Elder Rumblerock, Dreadmaul Rock, to the right of the highest cave
Blasted Lands – Elder Bellowrage, Dark Portal, just over the North lip of the crater
Stormwind City – Elder Hammershout, The Park around the center
Elwynn Forest – Elder Stormbrow, Goldshire, behind the blacksmith shop by the lake.
Westfall – Elder Skychaser, Sentinel Hill, at the top of the tower.
Stranglethorn Vale – Elder Winterhoof, Booty Bay, near the boat dock on the lowest level
Stranglethorn Vale – Elder Starglade, Zul’Gurub, right outside the instance portal to the south
Kalimdor
Darnassus – Elder Bladeswift, Cenarion Enclave
Teldrassil – Elder Bladeleaf, Dolanaar, just South-East of the Inn next to a moonwell
Darkshore – Elder Starweave, Auberdine, just South of city along beach (Thanks Yevin of Feathermoon for the fix)
Ashenvale – Elder Riversong, Astranaar, center of city in a gazebo
Winterspring – Elder Brightspear, Ruins of Kel’theril, south-east of the frozen lake in the ruins
Winterspring – Elder Stonespire, Everlook, outside the bank
Azshara – Elder Skygleam, Ravencrest Monument, eastern tip of the fallen green statue
Felwood – Elder Nightwind, Jaedenar, North of the first cave, heading towards the river
Orgrimmar – Elder Darkhorn, outside Thrall’s chamber in the Valley of Wisdom
Durotar – Elder Runetotem, Razor Hill, south of the Razor Hill Barracks
The Barrens – Elder Windtotem, Ratchet, near where the engineer trainer/suppliers are in the North.
The Barrens – Elder Moonwarden, The Crossroads, near flight path
The Barrens – Elder High Mountain, Camp Taurajo, east gate
Thunder Bluff – Elder Proudhorn, Elder Rise
Mulgore – Elder Bloodhoof, Bloodhoof Village, next to the bridge on the path leading to Thunder Bluff
Feralas – Elder Grimtotem, Lariss Pavilion
Feralas – Elder Mistwalker, Dire Maul, in the middle of the arena PvP area
Thousand Needles – Elder Skyseer, Freewind Post
Thousand Needles – Elder Morningdew, Mirage Raceway, next to the start/finish line
Tanaris – Elder Ragetotem, Vallew of the Watchers, behind a pillar on the west side of the giants
Tanaris – Elder Dreamseer, Gadgetzan, south gate
Un’goro Crater – Elder Thunderhorn, Slithering Scar, just north of the underground hive.
Silithus – Elder Bladesing, Cenarion Hold, in the moonwell
Silithus – Elder Primestone, Crystal Vale, right before the North-west tent
Inside Instances
Elder Farwhisper – Eastern Plaguelands, Stratholme, Go in the service gate, then the gate to Scarlet Strat on the left, then hang a right. (possible, but difficult, for a rogue to stealth to. See Page #7 for details)
Elder Starsong – Swamp of Sorrows, Sunken Temple, In the large central dragon room with the hole in the middle, north-east corner.
Elder Morndeep – Blackrock Depths, Ring of Law, middle of the arena floor (Thanks Wodin of Proudmoore)
Elder Stonefort – Blackrock Spire, LBRS, past the first bridge
Elder Wildmane – Tanaris, Zul’Farrak, next to Gahz’rilla’s pool (thanks, Mishona of Zul’jin)
Elder Splitrock – Desolace, Maraudon, between Rotgrip and the Inventor
Rewards:
The Elders send you items in the mail after you’ve spoken with them.
From Euphemia of Stormreaver: ‘Lucky Red Envelope=Lucky Rockets which once fired will get you a +250hp buff for 30 mins.’ You get one of these from every Elder you speak to.
(images removed, bandwidth exceeded and they weren’t very interesting anyway.)
The following are all from the 2 NPC’s in Nighthaven, Moonglade. None of the Coin turnins give any reputation or experience. There are also level requirements to see the items.
From Adienia of Illidan (big thanks, Adienia):
——————————————————————————–
Q u o t e:
Level 25
Small Rockets
Level 35
Large Rockets
Level 45
Cluster Rockets
Firework Launcher
Level 50
Festive Recipes
Level 55
Large Cluster Rockets
Cluster Launcher
——————————————————————————–
Festive Lunar Dresses, 5 Coins
Choice of Green, Pink, or Purple Dress (no stats) and a ‘Lunar Festival Fireworks Pack’
Festive Lunar Pant Suits, 5 Coins
Choice of Black, Blue, or Teal Pant Suit (looks like spandex body suit or something, no stats) and a ‘Lunar Festival Fireworks Pack’
Lunar Dumplings, 1 Coin
8x Festival Dumplings (Food) – Restores 4% of Health and Mana per second for 25 seconds.
Elune’s Candle, 5 Coins
Elune’s Candle – Unique – Use: Shoots a firework at target. – 88 Charges. You also get a ‘Lunar Festival Fireworks Pack’ with that.
Firework Launcher, 5 Coins
Schematic: Firework Launcher – NOT Bind on Pick Up – Requires Engineering (225) – Teaches you how to make a Firework Launcher. (Firework Launcher – Use: Place on the ground to launch firework rockets. Lasts 30 minutes.) … and ‘Lunar Festival Fireworks Pack’
Festive Recipes, 5 Coins
Pattern: Festive Red Dress – NOT Bind on Pick Up – Requires Tailoring (250) – Dress has no stats.
Pattern: Festive Red Pant Suit – NOT Bind on Pick Up – Requires Tailoring (250) – Again, no stats.
… and of course, a ‘Lunar Festival Fireworks Pack’
Cluster Launcher, 5 Coins
Schematic: Firework Cluster Launcher – NOT Bind on Pick Up – Requires Engineering (275) – Teaches you how to make a Firework Cluster Launcher. (Cluster Launcher – Use: Place on the ground to launch cluster rockets. Lasts 30 minutes) … and a ‘Lunar Festival Fireworks Pack’
(These are containers that have the schematics for Fireworks recipe inside them. The schematics are Bind on Pick Up and require 225 Engineer at the highest. Thanks Amelle from Lightning’s Blade)
Small Rockets, 5 Coins
Small Rocket Recipe and a ‘Lunar Festival Fireworks Pack’
Large Rockets, 5 Coins
Large Rocket Recipe and a ‘Lunar Festival Fireworks Pack’
Cluster Rockets, 5 Coins
Cluster Rocket Recipe and a ‘Lunar Festival Fireworks Pack’
Large Cluster Rockets, 5 Coins
Large Cluster Rocket Recipe and a ‘Lunar Festival Fireworks Pack’
Powerleveling Guide (Burning crusade)
I recently lost an account because Blizzard mistakenly thought I was running a bot program when, in fact, I was playing in a scaled VNC window at 2 frames/sec. They wouldn’t listen and didn’t care, so I went and started a new account to try to regain my level 60 priest.
First time around it took about 5 months to get to 60 in casual playing. This time it took about 3 weeks of intensive leveling and I thought I would post what I did for others:
1. Do as many red quests as you possibly can. Don’t worry about the difficulty. Red quests done quickly give the best XP (sometimes 6000 or more).
2. Have a guildy or two help you blow through those red quests. The key here is fast.
3. Find areas that you can "grind" XP. This is the worst part. It is crucial that you do this alone, not in groups. No matter what anyone says, grinding alone gets you much more XP than any other method. I did this by turning off all sound in the game, throwing a good DVD or recorded TV show up on my second monitor and just runing around in about the same area killing as much and as fast as possible. Try to find that point at which you can continuously kill stuff without having to break for mana drinks or health regens.
I know this sounds boring, and it really is. I’ve read a lot of "1-60 in 2 days" posts that are simply false. I think this is the only real way of being able to get to 60 in any reasonable time. By the way, time played for my character when I hit 60 was about 12 game-days total.
From 50-60 my average xp/hr was about 22k and I did 1-2 levels a day easily.
I hope this helps!
Mage Sets combined Stats & How To Mix Pvp Gear (Gorgonnash gold)
First comes the tier 0 set, obtained from Scholomance, Stratholme, UBRS and LBRS.
Magister’s Regalia:
Armor: 691
Intellect: 167
Stamina: 66
Spirit: 79
Resistances: +8 to all resistances (set bonus)
+Dmg and healing: 23
+spell crit: 0
+Spell hit: 0
mana /5 sec: 0
Set bonuses:
(2) Increases Armor by 200.
(4) Increases dmg and healing done by magical spells and effects by up to 23.
(6) When struck in combat has a chance of freezing the opponent in place for up to 3 seconds.
(8) +8 All magic resistance.
This is a high mana, low stamina type of gear. It gives a LOT of mana for a non-epic set, but it has less stamina than other types of gear. It has decent spirit, but low dmg and healing bonus.
All in all a decent PvE gear, but for PvP you need more stamina.
Next comes the tier 0,5 set, obtained by upgrading the tier 0 set through quests found in Orgrimmar and Ironforge, respectively. (Don’t try going to Orgrimmar if you’re alliance, and vice versa ^_^ )
Sorceror’s Regalia:
Armor:728
Intellect:145
Stamina:104
Spirit:72
Resistances: +8 to all resistances (set bonus)
+dmg and healing:107
+spell crit:1%
+spell hit:1%
mana /5 sec: 0
Decreases magic resistance on target by 20 (Robe bonus)
Set bonuses:
(2) +8 All magic resistance.
(4) When struck in combat has a chance of freezing the opponent in place for up to 3 seconds.
(6) Increases dmg and healing done by magical spells and effects by up to 23.
(8) Increases Armor by 200.
This set is a good deal better both for PvE and PvP due to it having dmg and healing bonus, more stamina, and a bit more armor, although it sacrifices a little bit of intellect. A well rounded set, AND you can get it even if you are a casual player.
First Aid (Horde guide)
Trainers: First Aid
Apprentice (to 75)
– Arnok (Orgrimmar)
– Mary Edras (Undercity)
– Nurse Neela (Trisfal Glades)
– Pand Stonebinder (Thunder Bluff)
– Rawrk (Durotar)
– Vira Younghoof (Mulgore)
Journeyman (to 150)
– Arnok (Orgrimmar)
– Mary Edras (Undercity)
– Nurse Neela (Trisfal Glades)
– Pand Stonebinder (Thunder Bluff)
– Rawrk (Durotar)
– Vira Younghoof (Mulgore)
Expert (to 225)
– Expert First Aid Book
Artisan (to 300)
– Quest: Horde Trauma
Apprentice (to 75)
– Byancie (Teldrassil)
– Dannelor (Darnassus)
– Fremal Doohickey (Wetlands)
– Nissa Firestone (Ironforge)
– Shaina Fuller (Stormwind)
Journeyman (to 150)
– Byancie (Teldrassil)
– Dannelor (Darnassus)
– Fremal Doohickey (Wetlands)
– Nissa Firestone (Ironforge)
– Shaina Fuller (Stormwind)
Expert (to 225)
– Expert First Aid Book
Artisan (to 300)
– Quest: Alliance Trauma
