Money [Grind + Cash Guide] Grinding Your Mid 40’s Away (Windrunner gold)
** NOTE: I tried posting this directly to the WOW Strategies forum but don’t see it appearing after a few hours so retrying as a formal submission. **
I tried to search MPS for reference to this but didn’t yield anything so allow me to share. Apologies if this is a repeat in any form. I’ve benefited since joining MPS about a month ago so now would like to contribute something back.
Location: Feralas (http://www.thotbott.com/index.cgi?m=14742)
Mobs: Woodpaws
Type: Humanoid
Mob Level Range: 40-43
Cash: 3/5
Loot: 3/5 (decent greens drop rate and lots of mageweave)
Ideal Classes: All (but rogues will benefit most due to PP)
Note the density depicted in the link above. To be effective for grinding purposes, a spawn site has to have plentiful mobs and ideally a reasonably good spawn rate. Your only downtime should be occassionally bandaging or eating combined with creating more bandages.
Those things and an ability to rapidly mow through the mobs with good xp return rate. This location has that for all classes I believe but as a rogue, it was stellar.
The camp is huge and the respawn is on a relatively short timer. This camp can serve 2-3 people farming it without much issue and repops can keep up. I developed a loop on the Western side of the camp and just kept making laps. 40% of the mobs are casters which makes them very soft targets. Of the remainder, 25% or so are "hunters" with rifles and the final 35% are straight up melee that chage you. These guys do run when low on health to get a friend so be mindful of that. It wasn’t an issue for me but heads up given.
Here is the strategy I employed that took me from 46-47 in good time at a rate of 24k xp/hour, netted me 240+ mageweave, 60+ silk, roughly 40+ junkboxes that skilled me up from 200 lockpicking (gave others to guildies to help them skill up) and if I recall, about 20 greens and 3 blue items. All in all, in gold I picked & looted + vendor trash + AH items, it was on average 20g+ an hour.
Strategy:
Get familiar with the camp and identify escape trajectories in case you need them. Lots of good run off space so it shouldn’t be a problem. If you are a rogue, stealth up and either a) perform the loop and PP them all ahead of time or PP as you go. I chose to PP first them straight up melee through them for efficiency sake. Then just kill, loot, rinse, repeat.
There you have it. Not terribly complex but a pretty good spot overall. You could probably do the camp as early as 44-45 given the mobs vary in range from 40-43. I’ve found that optimum pace and dmg dished vs. damage taken seems to hit a sweet spot at around the -3 mark. This was true when I was in STV and doing the VC gnomes as well and it proved the same here. When you outgrow these, you can move West past the mountains and hit up the large Ogre camp as well. Lots of casters there as well.
